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C++ All-In-One for Dummies
Taschenbuch von John Paul Mueller
Sprache: Englisch

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Beschreibung
Get ready for C++20 with all you need to know for complete mastery!

Your comprehensive and updated guide to one of the world's most popular programming languages is here! Whether you're a novice or expert, you'll find what you need to get going with the latest features of C++20. The workhorse of programming languages, C++ gives you the utmost control of data usage and interface and resource allocation. If your job involves data, proficiency in C++ means you're indispensable!

This edition gives you 8 books in 1 for total C++ mastery. Inside, internationally renowned expert John Paul Mueller takes you from the fundamentals of working with objects and classes to writing applications that use paradigms not normally associated with C++, such as those used for functional programming strategies. The book also includes online resources such as source code. You discover how to use a C++ GNU compiler to build applications and even how to use your mobile device for coding.
* Conquer advanced programming and troubleshooting
* Streamline your code with lambda expressions
* Use C++ where you need it: for gaming, enterprise applications, and Web services
* Uncover object secrets including the use of design patterns
* Discover how to use functional programming techniques to make code concise and easy to read

If you want to be your organization's C++ guru, C++ All-In-One for Dummies is where it's at!
Get ready for C++20 with all you need to know for complete mastery!

Your comprehensive and updated guide to one of the world's most popular programming languages is here! Whether you're a novice or expert, you'll find what you need to get going with the latest features of C++20. The workhorse of programming languages, C++ gives you the utmost control of data usage and interface and resource allocation. If your job involves data, proficiency in C++ means you're indispensable!

This edition gives you 8 books in 1 for total C++ mastery. Inside, internationally renowned expert John Paul Mueller takes you from the fundamentals of working with objects and classes to writing applications that use paradigms not normally associated with C++, such as those used for functional programming strategies. The book also includes online resources such as source code. You discover how to use a C++ GNU compiler to build applications and even how to use your mobile device for coding.
* Conquer advanced programming and troubleshooting
* Streamline your code with lambda expressions
* Use C++ where you need it: for gaming, enterprise applications, and Web services
* Uncover object secrets including the use of design patterns
* Discover how to use functional programming techniques to make code concise and easy to read

If you want to be your organization's C++ guru, C++ All-In-One for Dummies is where it's at!
Über den Autor
John Paul Mueller is a seasoned author and technical editor. He has writing in his blood, having produced 121 books and more than 600 articles to date. The topics range from networking to artificial intelligence and from database management to heads-down programming. Some of his current books include discussions of data science, machine learning, and algorithms. He also writes about computer languages such as C++, C#, and Python. His technical editing skills have helped more than 70 authors refine the content of their manuscripts. John has provided technical editing services to a variety of magazines, performed various kinds of consulting, and he writes certification exams.
Inhaltsverzeichnis
Introduction 1

Book 1: Getting Started with C++ 7

Chapter 1: Configuring Your Desktop System 9

Chapter 2: Configuring Your Mobile System 27

Chapter 3: Creating Your First C++ Application 45

Chapter 4: Storing Data in C++ 69

Chapter 5: Directing the Application Flow 105

Chapter 6: Dividing Your Work with Functions 139

Chapter 7: Splitting Up Source Code Files 169

Chapter 8: Referring to Your Data Through Pointers 187

Book 2: Understanding Objects and Classes 225

Chapter 1: Working with Classes 227

Chapter 2: Using Advanced C++ Features 269

Chapter 3: Planning and Building Objects 309

Chapter 4: Building with Design Patterns 335

Book 3: Understanding Functional Programming 367

Chapter 1: Considering Functional Programming 369

Chapter 2: Working with Lambda Expressions 397

Chapter 3: Advanced Lambda Expressions 415

Book 4: Fixing Problems 427

Chapter 1: Dealing with Bugs 429

Chapter 2: Debugging an Application 443

Chapter 3: Stopping and Inspecting Your Code 457

Chapter 4: Traveling About the Stack 469

Book 5: Advanced Programming 479

Chapter 1: Working with Arrays, Pointers, and References 481

Chapter 2: Creating Data Structures 515

Chapter 3: Constructors, Destructors, and Exceptions 541

Chapter 4: Advanced Class Usage 571

Chapter 5: Creating Classes with Templates 601

Chapter 6: Programming with the Standard Library 637

Book 6: Reading and Writing Files 681

Chapter 1: Filing Information with the Streams Library 683

Chapter 2: Writing with Output Streams 697

Chapter 3: Reading with Input Streams 711

Chapter 4: Building Directories and Contents 727

Chapter 5: Streaming Your Own Classes 737

Book 7: Advanced Standard Library Usage 751

Chapter 1: Exploring the Standard Library Further 753

Chapter 2: Working with User-Defined Literals (UDLs) 779

Chapter 3: Building Original Templates 795

Chapter 4: Investigating Boost 817

Chapter 5: Boosting up a Step 849

Index 869
Details
Erscheinungsjahr: 2021
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 912
Inhalt: 912 S.
ISBN-13: 9781119601746
ISBN-10: 1119601746
Sprache: Englisch
Herstellernummer: 1W119601740
Einband: Kartoniert / Broschiert
Autor: Mueller, John Paul
Auflage: 4th edition
Hersteller: Wiley
Maße: 235 x 191 x 48 mm
Von/Mit: John Paul Mueller
Erscheinungsdatum: 07.01.2021
Gewicht: 1,669 kg
preigu-id: 116106185
Über den Autor
John Paul Mueller is a seasoned author and technical editor. He has writing in his blood, having produced 121 books and more than 600 articles to date. The topics range from networking to artificial intelligence and from database management to heads-down programming. Some of his current books include discussions of data science, machine learning, and algorithms. He also writes about computer languages such as C++, C#, and Python. His technical editing skills have helped more than 70 authors refine the content of their manuscripts. John has provided technical editing services to a variety of magazines, performed various kinds of consulting, and he writes certification exams.
Inhaltsverzeichnis
Introduction 1

Book 1: Getting Started with C++ 7

Chapter 1: Configuring Your Desktop System 9

Chapter 2: Configuring Your Mobile System 27

Chapter 3: Creating Your First C++ Application 45

Chapter 4: Storing Data in C++ 69

Chapter 5: Directing the Application Flow 105

Chapter 6: Dividing Your Work with Functions 139

Chapter 7: Splitting Up Source Code Files 169

Chapter 8: Referring to Your Data Through Pointers 187

Book 2: Understanding Objects and Classes 225

Chapter 1: Working with Classes 227

Chapter 2: Using Advanced C++ Features 269

Chapter 3: Planning and Building Objects 309

Chapter 4: Building with Design Patterns 335

Book 3: Understanding Functional Programming 367

Chapter 1: Considering Functional Programming 369

Chapter 2: Working with Lambda Expressions 397

Chapter 3: Advanced Lambda Expressions 415

Book 4: Fixing Problems 427

Chapter 1: Dealing with Bugs 429

Chapter 2: Debugging an Application 443

Chapter 3: Stopping and Inspecting Your Code 457

Chapter 4: Traveling About the Stack 469

Book 5: Advanced Programming 479

Chapter 1: Working with Arrays, Pointers, and References 481

Chapter 2: Creating Data Structures 515

Chapter 3: Constructors, Destructors, and Exceptions 541

Chapter 4: Advanced Class Usage 571

Chapter 5: Creating Classes with Templates 601

Chapter 6: Programming with the Standard Library 637

Book 6: Reading and Writing Files 681

Chapter 1: Filing Information with the Streams Library 683

Chapter 2: Writing with Output Streams 697

Chapter 3: Reading with Input Streams 711

Chapter 4: Building Directories and Contents 727

Chapter 5: Streaming Your Own Classes 737

Book 7: Advanced Standard Library Usage 751

Chapter 1: Exploring the Standard Library Further 753

Chapter 2: Working with User-Defined Literals (UDLs) 779

Chapter 3: Building Original Templates 795

Chapter 4: Investigating Boost 817

Chapter 5: Boosting up a Step 849

Index 869
Details
Erscheinungsjahr: 2021
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 912
Inhalt: 912 S.
ISBN-13: 9781119601746
ISBN-10: 1119601746
Sprache: Englisch
Herstellernummer: 1W119601740
Einband: Kartoniert / Broschiert
Autor: Mueller, John Paul
Auflage: 4th edition
Hersteller: Wiley
Maße: 235 x 191 x 48 mm
Von/Mit: John Paul Mueller
Erscheinungsdatum: 07.01.2021
Gewicht: 1,669 kg
preigu-id: 116106185
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