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Beschreibung
This book will equip you with methodologies, best practices and insights around video game pitch design through a step-by-step process from initial conceptualisation and idea validation to communicating your pitches on paper clearly and effectively.
This book will equip you with methodologies, best practices and insights around video game pitch design through a step-by-step process from initial conceptualisation and idea validation to communicating your pitches on paper clearly and effectively.
Über den Autor

Arran Topalian is currently Lead Designer at Oxalis Games Ltd., UK, with industry experience across studios such as Rare Ltd., Microsoft Research Cambridge and Mediatonic/Epic Games.

Inhaltsverzeichnis

1 Introduction

2 Conceptualisation

3 Validation

4 Articulation

5 Final Thoughts

Details
Erscheinungsjahr: 2023
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781032217017
ISBN-10: 1032217014
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Topalian, Arran
Hersteller: CRC Press
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 216 x 140 x 8 mm
Von/Mit: Arran Topalian
Erscheinungsdatum: 08.12.2023
Gewicht: 0,179 kg
Artikel-ID: 127489370