Zum Hauptinhalt springen
Dekorationsartikel gehören nicht zum Leistungsumfang.
Blender 3D Asset Creation for the Metaverse
Unlock endless possibilities with 3D object creation, including metaverse characters and avatar models
Taschenbuch von Vinicius Machado Venâncio
Sprache: Englisch

109,95 €*

inkl. MwSt.

Versandkostenfrei per Post / DHL

Lieferzeit 1-2 Wochen

Kategorien:
Beschreibung
Elevate your 3D modeling skills by mastering each part of the process in this part-color guide, creating professional assets and lifelike characters for your games and metaverse worlds

Key Features:Discover an optimized workflow for crafting game and the metaverse assets
Learn shortcuts to make the creation process smooth and quick
Generate a versatile 3D model suitable for various purposes

Book Description:
If you are familiar with modeling, this book will help you discover a practical and efficient workflow designed to accelerate your asset creation process for use in multiple projects, including games and the metaverse.
Complete with shortcuts and tips on how to speed up the process, this book guides you in modeling assets and characters with the help of references. You'll learn how to optimize the modeled asset for maximum rendering performance within game engines and the metaverse. Next, you'll get to grips with unwrapping the 3D model for texturing and explore multiple texturing techniques to breathe life into your 3D models. Finally, you'll integrate the 3D model to work seamlessly across a myriad of programs and game engines.
By the end of this book, you'll have the skills to efficiently create any type of 3D asset from scratch for use in renders, animations, or immersive gaming experiences.

What You Will Learn:Model game and metaverse 3D assets starting with primitive shapes
Optimize a modeled asset for maximum rendering performance
Texture the asset with PBR image textures, real life images, and procedural textures
Bake the resulting texture to a single image for the textures to work in the metaverse
Gain an understanding of human anatomy to make lifelike characters
Sculpt a base mesh for a human character
Grasp the differences in workflow for organic and non-organic asset 3D modeling
Recognize the importance of reference materials across all creative endeavors

Who this book is for:
Whether you are a beginner 3D asset designer or an aspiring character modeler, this book is your gateway to expanding your skill set in asset creation for personal projects, games, and the metaverse. Since it covers the intricacies of the asset creation process, intermediate-level modelers will also find plenty of information. Familiarity with basic texturing and UV unwrapping will enable you to get the most out of this book.
Elevate your 3D modeling skills by mastering each part of the process in this part-color guide, creating professional assets and lifelike characters for your games and metaverse worlds

Key Features:Discover an optimized workflow for crafting game and the metaverse assets
Learn shortcuts to make the creation process smooth and quick
Generate a versatile 3D model suitable for various purposes

Book Description:
If you are familiar with modeling, this book will help you discover a practical and efficient workflow designed to accelerate your asset creation process for use in multiple projects, including games and the metaverse.
Complete with shortcuts and tips on how to speed up the process, this book guides you in modeling assets and characters with the help of references. You'll learn how to optimize the modeled asset for maximum rendering performance within game engines and the metaverse. Next, you'll get to grips with unwrapping the 3D model for texturing and explore multiple texturing techniques to breathe life into your 3D models. Finally, you'll integrate the 3D model to work seamlessly across a myriad of programs and game engines.
By the end of this book, you'll have the skills to efficiently create any type of 3D asset from scratch for use in renders, animations, or immersive gaming experiences.

What You Will Learn:Model game and metaverse 3D assets starting with primitive shapes
Optimize a modeled asset for maximum rendering performance
Texture the asset with PBR image textures, real life images, and procedural textures
Bake the resulting texture to a single image for the textures to work in the metaverse
Gain an understanding of human anatomy to make lifelike characters
Sculpt a base mesh for a human character
Grasp the differences in workflow for organic and non-organic asset 3D modeling
Recognize the importance of reference materials across all creative endeavors

Who this book is for:
Whether you are a beginner 3D asset designer or an aspiring character modeler, this book is your gateway to expanding your skill set in asset creation for personal projects, games, and the metaverse. Since it covers the intricacies of the asset creation process, intermediate-level modelers will also find plenty of information. Familiarity with basic texturing and UV unwrapping will enable you to get the most out of this book.
Über den Autor
Vinicius Machado is a 3D designer with experience in asset creation in Blender for multiple purposes, ranging from animation to still renders to game ready assets. As a freelancer, Vinicius has worked on a variety of projects for multiple companies and individuals, with various different styles, from realistic to stylized.
Details
Erscheinungsjahr: 2023
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781801814324
ISBN-10: 1801814325
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Venâncio, Vinicius Machado
Hersteller: Packt Publishing
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 191 x 26 mm
Von/Mit: Vinicius Machado Venâncio
Erscheinungsdatum: 21.07.2023
Gewicht: 0,892 kg
Artikel-ID: 127217846
Über den Autor
Vinicius Machado is a 3D designer with experience in asset creation in Blender for multiple purposes, ranging from animation to still renders to game ready assets. As a freelancer, Vinicius has worked on a variety of projects for multiple companies and individuals, with various different styles, from realistic to stylized.
Details
Erscheinungsjahr: 2023
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781801814324
ISBN-10: 1801814325
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Venâncio, Vinicius Machado
Hersteller: Packt Publishing
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 191 x 26 mm
Von/Mit: Vinicius Machado Venâncio
Erscheinungsdatum: 21.07.2023
Gewicht: 0,892 kg
Artikel-ID: 127217846
Sicherheitshinweis