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Beginning iPhone Development with SwiftUI
Exploring the iOS SDK
Taschenbuch von Wallace Wang
Sprache: Englisch

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Beschreibung
Tame the power of Apple¿s new user interface toolkit, SwiftUI. This revised and expanded Seventh Edition covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps with stunningly interactive interfaces using SwiftUI. New chapters cover expandable text fields, multidate pickers, using gauges, progress views and variable SF symbol icons, creating chats, and using the navigation stack and split view.
Yoüll start with basic designs and then explore more sophisticated ones. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book provides a gentle introduction to using Xcode and then guides you though the creation of your first simple application. Yoüll create user interfaces for that application using multiple screens in two different ways¿using Navigation View and Tab Bars.
Then integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders with less effort and more efficiency. Yoüll also learn about touch gestures, lists, and grids for displaying data on a user interface. And yoüll even go beyond those simple controls to liven up any user interface with simple animation techniques. Spice your designs up with movement, scaling, and resizing, including spring and bounce effects!

Once yoüre ready, move on to Pro iPhone Development with Swift UI to learn more of the unique aspects of iOS programming and the Swift language.

What You Will Learn
Discover the basics of designing a user interface using SwiftUI
Build cool, crisp user interfaces that use animation
Display data in lists and outlines
Organize user interfaces in forms and groups

Who This Book isFor

Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.
Tame the power of Apple¿s new user interface toolkit, SwiftUI. This revised and expanded Seventh Edition covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps with stunningly interactive interfaces using SwiftUI. New chapters cover expandable text fields, multidate pickers, using gauges, progress views and variable SF symbol icons, creating chats, and using the navigation stack and split view.
Yoüll start with basic designs and then explore more sophisticated ones. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book provides a gentle introduction to using Xcode and then guides you though the creation of your first simple application. Yoüll create user interfaces for that application using multiple screens in two different ways¿using Navigation View and Tab Bars.
Then integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders with less effort and more efficiency. Yoüll also learn about touch gestures, lists, and grids for displaying data on a user interface. And yoüll even go beyond those simple controls to liven up any user interface with simple animation techniques. Spice your designs up with movement, scaling, and resizing, including spring and bounce effects!

Once yoüre ready, move on to Pro iPhone Development with Swift UI to learn more of the unique aspects of iOS programming and the Swift language.

What You Will Learn
Discover the basics of designing a user interface using SwiftUI
Build cool, crisp user interfaces that use animation
Display data in lists and outlines
Organize user interfaces in forms and groups

Who This Book isFor

Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.
Über den Autor
Wallace Wang is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Mac. He's written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Mac and iPhone/iPad, he also performs stand-up comedy, having appeared on A&E s "Evening at the Improv," and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he's not writing computer books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.
Zusammenfassung
Develop your own iPhone and iPad apps with the latest version of Swift
Use Swift playgrounds
Optimize your code and deliver great user experiences
Inhaltsverzeichnis

Chapter 1: Understanding iOS Programming.- Chapter 2: Designing User Interfaces with SwiftUI.- Chapter 3: Placing Views on the User Interface.- Chapter 4: Working with Text.- Chapter 5: Working with Images.- Chapter 6: Responding to the User with Buttons and Segmented Controls.- Chapter 7: Retrieving Text from Text Fields and Text Editors.- Chapter 8: Limiting Choices with Pickers.- Chapter 9: Limiting Choices with Toggles, Steppers, and Sliders.- Chapter 10: Providing Options with Links and Menus.- Chapter 11: Touch Gestures.- Chapter 12: Using Alerts, Action Sheets, and Contextual Menus.- Chapter 13: Displaying Lists.- Chapter 14: Using Forms and Group Boxes.- Chapter 15: Using Disclosure Groups, Scroll Views, and Outline Groups.- Chapter 1Grids.- Chapter 20: Using Animation.- Chapter 21: Using GeometryReader.- Appendix: An Introduction to Swift.

Details
Erscheinungsjahr: 2023
Fachbereich: Betriebssysteme & Benutzeroberflächen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 600
Inhalt: xiii
584 S.
20 s/w Illustr.
208 farbige Illustr.
584 p. 228 illus.
208 illus. in color.
ISBN-13: 9781484295403
ISBN-10: 1484295404
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Wang, Wallace
Auflage: 7th ed.
Hersteller: Apress
Apress L.P.
Maße: 254 x 178 x 33 mm
Von/Mit: Wallace Wang
Erscheinungsdatum: 23.06.2023
Gewicht: 1,112 kg
preigu-id: 126842685
Über den Autor
Wallace Wang is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Mac. He's written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Mac and iPhone/iPad, he also performs stand-up comedy, having appeared on A&E s "Evening at the Improv," and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he's not writing computer books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.
Zusammenfassung
Develop your own iPhone and iPad apps with the latest version of Swift
Use Swift playgrounds
Optimize your code and deliver great user experiences
Inhaltsverzeichnis

Chapter 1: Understanding iOS Programming.- Chapter 2: Designing User Interfaces with SwiftUI.- Chapter 3: Placing Views on the User Interface.- Chapter 4: Working with Text.- Chapter 5: Working with Images.- Chapter 6: Responding to the User with Buttons and Segmented Controls.- Chapter 7: Retrieving Text from Text Fields and Text Editors.- Chapter 8: Limiting Choices with Pickers.- Chapter 9: Limiting Choices with Toggles, Steppers, and Sliders.- Chapter 10: Providing Options with Links and Menus.- Chapter 11: Touch Gestures.- Chapter 12: Using Alerts, Action Sheets, and Contextual Menus.- Chapter 13: Displaying Lists.- Chapter 14: Using Forms and Group Boxes.- Chapter 15: Using Disclosure Groups, Scroll Views, and Outline Groups.- Chapter 1Grids.- Chapter 20: Using Animation.- Chapter 21: Using GeometryReader.- Appendix: An Introduction to Swift.

Details
Erscheinungsjahr: 2023
Fachbereich: Betriebssysteme & Benutzeroberflächen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 600
Inhalt: xiii
584 S.
20 s/w Illustr.
208 farbige Illustr.
584 p. 228 illus.
208 illus. in color.
ISBN-13: 9781484295403
ISBN-10: 1484295404
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Wang, Wallace
Auflage: 7th ed.
Hersteller: Apress
Apress L.P.
Maße: 254 x 178 x 33 mm
Von/Mit: Wallace Wang
Erscheinungsdatum: 23.06.2023
Gewicht: 1,112 kg
preigu-id: 126842685
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