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Artificial Intelligence in Games
Taschenbuch von Paul Roberts
Sprache: Englisch

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Beschreibung

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.

Über den Autor

Paul Roberts is a Lead AI Games Programmer who has worked for companies such as Activision, Team17, Traveller's Tales and Sumo Digital. Credits include Call of Duty: Strike Team, Pitfall!, Worms Revolution and The Lego Movie: The Video Game.

Inhaltsverzeichnis

Chapter 1 Introduction

Chapter 2 Math

Chapter 3 Steering Behaviours

Chapter 4 Terrain Analysis

Chapter 5 Pathfinding

Chapter 6 Decision-Making

Chapter 7 Fuzzy Logic

Chapter 8 Chess AI

Chapter 9 Genetic Algorithms

Chapter 10 Neural Networks

Details
Erscheinungsjahr: 2022
Fachbereich: Anwendungs-Software
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 302
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032033228
ISBN-10: 1032033223
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Roberts, Paul
Hersteller: Taylor & Francis Ltd
Maße: 149 x 235 x 20 mm
Von/Mit: Paul Roberts
Erscheinungsdatum: 28.07.2022
Gewicht: 0,498 kg
preigu-id: 121382717
Über den Autor

Paul Roberts is a Lead AI Games Programmer who has worked for companies such as Activision, Team17, Traveller's Tales and Sumo Digital. Credits include Call of Duty: Strike Team, Pitfall!, Worms Revolution and The Lego Movie: The Video Game.

Inhaltsverzeichnis

Chapter 1 Introduction

Chapter 2 Math

Chapter 3 Steering Behaviours

Chapter 4 Terrain Analysis

Chapter 5 Pathfinding

Chapter 6 Decision-Making

Chapter 7 Fuzzy Logic

Chapter 8 Chess AI

Chapter 9 Genetic Algorithms

Chapter 10 Neural Networks

Details
Erscheinungsjahr: 2022
Fachbereich: Anwendungs-Software
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 302
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032033228
ISBN-10: 1032033223
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Roberts, Paul
Hersteller: Taylor & Francis Ltd
Maße: 149 x 235 x 20 mm
Von/Mit: Paul Roberts
Erscheinungsdatum: 28.07.2022
Gewicht: 0,498 kg
preigu-id: 121382717
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